±¹³»µµ¼
Àü°øµµ¼/´ëÇб³Àç
°øÇаè¿
ÄÄÇ»ÅÍ°øÇÐ
2013³â 9¿ù 9ÀÏ ÀÌÈÄ ´©Àû¼öÄ¡ÀÔ´Ï´Ù.
Á¤°¡ |
42,000¿ø |
---|
37,800¿ø (10%ÇÒÀÎ)
2,100P (5%Àû¸³)
ÇÒÀÎÇýÅÃ | |
---|---|
Àû¸³ÇýÅà |
|
|
|
Ãß°¡ÇýÅÃ |
|
À̺¥Æ®/±âȹÀü
¿¬°üµµ¼
»óÇ°±Ç
ÀÌ»óÇ°ÀÇ ºÐ·ù
Ã¥¼Ò°³
»ó»óÀ» Çö½ÇÈÇÏ´Â °¡Àå °·ÂÇÑ µµ±¸ Áöºê·¯½Ã
ÀÌ Ã¥Àº 3D ¸ðµ¨¸µ¿¡ °ü½ÉÀÌ ÀÖ°í 3ds max³ª maya µî ÅøÀº ¾î´À Á¤µµ ÀÌÇØÇÏ°í ÀÖÀ¸³ª ÀÚÀ¯·Ó°Ô Ç¥ÇöÇÏ´Â µ¥ ¾î·Á¿òÀÌ ÀÖ°í µðÅ×ÀÏÇÑ Ç¥ÇöÀ» ÇÏ°í ½ÍÀº µ¶ÀÚ¸¦ ´ë»óÀ¸·Î ÇÑ´Ù. ´õºÒ¾î 3D ÅøÀº ¾ÆÁ÷ ´Ù·çÁö ¸øÇÏÁö¸¸ ¸ðµ¨¸µ¿¡ °ü½ÉÀÌ ÀÖ°í 3D ÇÁ¸°ÆÃÀ» ÀÌ¿ëÇØ ÀڽŸ¸ÀÇ Ä³¸¯Åͳª Á¦Ç°À» Á÷Á¢ Á¦ÀÛÇغ¸°í ½ÍÀº µ¶ÀÚ¸¦ ´ë»óÀ¸·Î Áöºê·¯½ÃÀÇ ÀÛ¾÷ ¹æ½ÄÀ» ÀÌÇØÇÏ°í ÁÖ¿ä ±â´ÉÀ» ÀÚÀ¯·Ó°Ô »ç¿ëÇÒ ¼ö ÀÖµµ·Ï ÇÏ´Â °ÍÀÌ ¸ñÇ¥´Ù.
¸ñÂ÷
1Àå Áöºê·¯½Ã ±âÃÊ
SECTION 01 Áöºê·¯½Ã UIÀÇ ÀÌÇØ
__UI Layout Áöºê·¯½Ã È¸é ±¸¼º
__ÀÎÅÍÆäÀ̽º Ä¿½ºÅ͸¶ÀÌ¡
__Document
SECTION 02 Áöºê·¯½Ã È¸é ³»ºñ°ÔÀ̼ÇÇϱâ
__¿ÀºêÁ§Æ® »ý¼º
__ĵ¹ö½º ´Ù·ç±â
__ĵ¹ö½º ȸÀü
__ĵ¹ö½º È®´ë¿Í Ãà¼Ò
__¿ÀºêÁ§Æ® Á¤·Ä
SECTION 03 ½ºÄÃÇÁÆà ±âÃÊ
__3D Mesh »ý¼º°ú Make PolyMesh3D
__Initialize
__½ºÄÃÇÁÆà Áغñ
__Make PolyMesh3D
__Edit ¹öÆ° È°¼ºÈ
__Drawing Zadd
__Drawing Zsub
__Drawing Smooth
__ºê·¯½Ã Ä¿¼ Á¶Àý
__Geometry Divide
__SECTION 04 ºê·¯½Ã ÆÈ·¹Æ®
__Standard ºê·¯½Ã
__Move ºê·¯½Ã
__Clay ºê·¯½Ã
__ClayBuildup ºê·¯½Ã
__DamStandard ºê·¯½Ã
__Inflat ºê·¯½Ã
__hPolish
__Stroke º¯°æ°ú Alpha À̹ÌÁö Àû¿ë
__Color Spray ȤÀº Spray
__DragDot
__DragRect
__Interpolate
__Çʼö ºê·¯½Ã ´ÜÃàÅ° ¼³Á¤
SECTION 05 ·¹À̾î È°¿ëÇϱâ
SECTION 06 Symmetry ±â´ÉÀÇ È°¿ë
__Áöºê·¯½ÃÀÇ Ãà
__Activate Symmetry
__SECTION 07 ¸¶½ºÅ© ±â´É È°¿ë
__¸¶½ºÅ© ½ÇÇà
__¸¶½ºÅ© Ãß°¡
__Mask ¹ÝÀü
__¸¶½ºÅ© Á¦¿Ü
__¸¶½ºÅ© Smooth
__¸¶½ºÅ© Sharpen
__¸¶½ºÅ© Á¦°Å
__¿ÀºêÁ§Æ® Ç¥¸é¿¡ ¸¶½ºÅ© ±×·Á ³Ö±â
__Mask ºê·¯½Ã º¯°æÇϱâ
__MaskCircle
__MaskCurve
__MaskLasso
__¸¶½ºÅ©¸¦ ÀÌ¿ëÇÑ ¿ÀºêÁ§Æ® º¯Çü ¿¬½À
SECTION 08 ¿ÀºêÁ§Æ®ÀÇ ÀϺκРº¸À̰ųª °¨Ãß±â
__¿ÀºêÁ§Æ®ÀÇ ÀϺκи¸ º¸À̱â
__¼±ÅÃÇÑ ºÎºÐ¸¸ °¨Ãß±â
__¹ÝÀüÇؼ º¸±â
__óÀ½ »óÅ·ΠµÇµ¹¸®±â
SECTION 09 Polygroups
__Auto Groups
__GroupVisible
__Group Masked
__GroupÀÇ È°¿ë
SECTION 10 Gizmo 3D
__Move, Rotate, Scale
SECTION 11 Transpose LineÀ» ÀÌ¿ëÇÑ ¿ÀºêÁ§Æ® º¯Çü
__Transpose Line
__Transpose Move
__Transpose Scale
__Transpose Scale ½Ç½À
SECTION 12 Subtool
__Copy¿Í Paste
__Duplicate
__Delete
__Append¿Í Insert
__Select Subtool
__Hide Subtool
__Merge
__MergeDown
__MergeVisible
__Split
__Split Hidden
__Group Split
__Split to Parts
__Split Unmasked Point, Split Masked Point
__Visivility Set
SECTION 13 Dynamesh
SECTION 14 ±âº» µµÇüÀ» ÀÌ¿ëÇÑ ½ºÄÃÇÁÆà ¿¬½À
__½ºÇǾ ÀÌ¿ëÇÑ ¾ó±¼ ¸¸µé±â
__ÄÜÀ» ÀÌ¿ëÇÑ ¾ó±¼ ¸¸µé±â
2Àå ½ºÄÃÇÁÆà ±âÃÊ ºê·¯½Ã È°¿ë
SECTION 01 ´Ù¾çÇÑ ºê·¯½Ã È°¿ë°ú Ãß°¡ ±â´É
__´Ù¾çÇÑ ºê·¯½Ã
__Rake ºê·¯½Ã¿Í Weave1 ºê·¯½Ã
__Inflat ºê·¯½Ã¿Í Slash3 ºê·¯½Ã
__Crumple ºê·¯½Ã
__Elastic ºê·¯½Ã°ú Blob ºê·¯½Ã
__Chisel ºê·¯½Ã
__Chisel 3D ºê·¯½Ã
__Create MultiAlpha Brush
__Chisel Creature ºê·¯½Ã
__Curve ºê·¯½Ã
__CurveStandard ºê·¯½Ã
__CurveTube ºê·¯½Ã
__CurveTubeSnap ºê·¯½Ã
__CurveStrapSnap ºê·¯½Ã
__CurveSnapSurface ºê·¯½Ã
SECTION 02 Insert Multy Mesh ºê·¯½Ã
__IMM Primitives ºê·¯½Ã
__InsertSphere
__InsertCylinder
__InsertCube
__IMM PrimitivesH ºê·¯½Ã
__InsertHCylinder
__InsertHCube
__IMM Promitives, IMM PromitivesH ºê·¯½Ã¸¦ ÀÌ¿ëÇÑ ½ºÇÇ¾î º¯Çü ¿¬½À
__InsertCylndrExt
SECTION 03 ±× ¿Ü ´Ù¾çÇÑ IMM ºê·¯½Ã
__IMM GUN
__IMM SpaceShip
__IMM MachineParts
__IMM ModelKit
__IMM Curve
__IMM Zipper
__IMM Bparts¿Í IMM Toon
SECTION 04 ¸ó½ºÅ͸¦ Á¦ÀÛÇÏ¸é¼ ºê·¯½Ã È°¿ë ¿¬½ÀÇϱâ
__IMM ºê·¯½Ã¸¦ ÀÌ¿ëÇؼ ÇüÅ Ãß°¡Çϱâ
__ChiselCreature ºê·¯½Ã¸¦ ÀÌ¿ëÇؼ ÇüÅ Ãß°¡Çϱâ
SECTION 05 ºê·¯½Ã »ç¿ë¹æ½Ä º¯°æ
__Clip
__ClipRect
__ClipCircle°ú ClipCircleCenter
__ClipCurve
__Clip ºê·¯½Ã ¿¬½À
__Slice
__SliceCurve
__SliceCirc¿Í SliceRect
__Knife Brush(Knifecircle, Knifecurve, KnifeRect, KnifeLasso
3Àå ±âº» µµÇüÀ» ÀÌ¿ëÇÑ ´Ù¾çÇÑ º¯Çü°ú ¿ÀºêÁ§Æ® Á¤¸®Çϱâ
SECTION 01 Geometry º¯ÇüÇϱâ
__Projection
__ClayPolish
__EdgeLoop
__Edge Loop
__GroupsLoops
__Panel Loops
__Crease
SECTION 02 Deformation
__Unify
__Mirror
__Smart ReSym(Realign Symmetry)
__Polish ±â´É
SECTION 03 ¿ÀºêÁ§Æ® Ç¥¸é¿¡¼ »õ·Î¿î ¿ÀºêÁ§Æ® ÃßÃâ
__Extract ÀÌ¿ëÇϱâ
__Penal Loops ÀÌ¿ëÇϱâ
__Mesh ºê·¯½Ã ÀÌ¿ëÇϱâ
__MeshBalloon ºê·¯½Ã
__MeshExtrude ºê·¯½Ã
__MeshExtrude propdepth ºê·¯½Ã
__Meshproject ºê·¯½Ã
4Àå ½ºÄÃÇÁÆà ±âÃÊ ºê·¯½Ã È°¿ë
SECTION 01 ³ª¸¸ÀÇ ºê·¯½Ã ¸¸µé±â
__Curve
__Edit Curve
__Noise
__Tile
__WrapMode
__Depth
__Imbed
__Depth Mask
__Brush Depth Curve
__Gravity Strength
__Auto Masking
__Mask By Polygroups
__BackFaceMask
SECTION 02 Create InsertMesh
__Create Insert ºê·¯½Ã
__Curve ºê·¯½Ã Àüȯ
__Curve Mode
__AsLine
__CurveStep
__Lock Start¿Í Lock End
__Curve Functions
__Delete, Snapshot, Smooth
__Frame Mesh
__Curve Modifiers Size
__Mesh ¿¬°áÇؼ »ý¼ºÇϱâ
__Polygroup ÁöÁ¤
__Weld Points
__IMM Curve
5Àå ZSphere¸¦ ÀÌ¿ëÇÑ ½ºÄÃÇÁÆà ±âÃÊ
SECTION 01 ZSphere ±âÃÊ
__ZSphere »ý¼º°ú ÆíÁý
__Adaptive Skin
SECTION 02 ZSketch È°¿ë
__ZSketch ºê·¯½Ã
__Unified Skin
__ZSketch º¯Çü
__ShowSketch¿Í Bind
__ZSphere¿Í ZSketch·Î ij¸¯ÅÍ ±âº»Çü Á¦ÀÛ
SECTION 03 ZSphere ÀÌ¿ëÇÑ ¸®ÅäÆú·ÎÁö
__Topology ÀÛ¾÷
__ZSphere·Î Ç¥¸é¿¡ »õ·Î¿î ¿ÀºêÁ§Æ® ¸¸µé±â
6Àå ij¸¯ÅÍ Á¦ÀÛÀ» À§ÇÑ ÀÎüÀÇ ÀÌÇØ
SECTION 01 ij¸¯ÅÍ ½ºÄÃÇÁÆÃÀ» À§ÇÑ ÀÎü ÀÌÇØ
SECTION 02 ¸Ó¸® ½ºÄÃÇÁÆÃÇϱâ
SECTION 03 ¸ö ½ºÄÃÇÁÆÃÇϱâ
SECTION 04 ¼Õ ½ºÄÃÇÁÆÃ
SECTION 05 ¿©¼º ½ºÄÃÇÁÆÃ
7Àå ij¸¯ÅÍ¿Í ´Ù¾çÇÑ ¼ÒÇ° Á¦ÀÛ
SECTION 01 ij¸¯ÅÍ Á¦ÀÛÇϱâ
__¾ó±¼ ¸¸µé±â
__¸ö ¸¸µé±â
__ÆÈ ¸¸µé±â
__´Ù¸® ¸¸µé±â
SECTION 02 ¸®ÅäÆú·ÎÁö
SECTION 03 ¿Ê ¸¸µé±â
__Çï¸ä ¸¸µé±â
__¿ÞÆÈ Àå½Ä ¸¸µé±â
__¿À¸¥¼Õ Àå½Ä ¸¸µé±â
__¸ñ°ÉÀÌ ¸¸µé±â
SECTION 04 Çϵå¼Çǽº ¸ðµ¨¸µ 1
SECTION 05 Çϵå¼Çǽº ¸ðµ¨¸µ 2
SECTION 06 Çϵå¼Çǽº ¸ðµ¨¸µ 3
SECTION 07 ÆÄÀÏ·µ Çï¸ä ¸¸µé±â
__±âº» ÇüÅ ¸¸µé±â
__µðÅ×ÀÏ Ãß°¡Çϱâ
__ÆÄÆ®¸¦ ºÐ¸®ÇÏ°í ¿Ï¼ºÇϱâ
8Àå Áöºê·¯½ÃÀÇ °·ÂÇÑ ¸ðµ¨¸µ ±â´É
SECTION 01 Live Boolean
__Live Boolean Àû¿ë
__Live Boolean ¿¹Á¦ 1
__Live Boolean ¿¹Á¦ 2
__Live Boolean ¿¹Á¦ 3
__Live Boolean ¿¹Á¦ 4
__Live Boolean ¿¹Á¦ 5
__ZRemesher¸¦ ÀÌ¿ëÇؼ ÃÖÀûÈÇϱâ
SECTION 02 Micro Mesh
__Micro Mesh Àû¿ëÇϱâ
__ÆÐÅÏ ¸¸µé¾î Àû¿ëÇϱâ
__¿Ê¿¡ ÆÐÅÏ Àû¿ëÇϱâ
__Dynamic subdivide¸¦ È°¿ëÇؼ ÆÐÅÏ Àû¿ëÇϱâ
SECTION 03 ZModeler
__ZModeler ÀÛ¾÷ ¹æ½Ä ÀÌÇØÇϱâ
__[Polygon] ¡æ [QMesh]
__[Polygon] ¡æ [Inset]
__[Polygon] ¡æ [Extrude]
__[Edge] ¡æ [Insert]
__[Edge] ¡æ [Extrude]
__[Edge] ¡æ [Bevel]
__[Edge] ¡æ [Collapse]
__[Vertex] ¡æ [Split]
__Dynamic Subdiv
__ZModeler¸¦ ÀÌ¿ëÇÑ ¿ÀºêÁ§Æ® º¯Çü
SECTION 04 NanoMesh
__NanoMesh Àû¿ë ¹æ¹ý
__NanoMesh¸¦ ÀÌ¿ëÇØ µ¹º® ¸¸µé±â
__NanoMesh·Î ¼·Î ´Ù¸¥ ±×·ì¿¡ ¿ÀºêÁ§Æ® »ý¼ºÇϱâ
SECTION 05 Surface
__Surface ±â´ÉÀÇ ÀÌÇØ
__Surface NoisePlug
__[Surface Noise] ¡æ [LightBox] ¡æ [NoiseMakers]
9Àå Texture Material BPR
SECTION 01 Material
__Matcap Material
__Standard Material
SECTION 02 LightÀÇ ÀÌÇØ
__Light ¼³Á¤
__Light Properties
__Shadow
__SSS
__Intensity Curve
__LightCap
SECTION 03 BPR(Best Preview Render)
__Render Properties
__Detail
__3D Posterize and EXp
__BPR RenderPass
__BPR Shadow
__FStrength
__GStrength
__Rays
__Angle
__Res
__Blur
__VDepth
__LDepth
__BPR AO
SECTION 04 ¿ÀºêÁ§Æ®¿¡ »ö ÀÔÈ÷±â
__Color Palette
__Color Ä¥Çϱâ
__ij¸¯ÅÍ¿¡ »öÄ¥Çϱâ
__¾È±¸ »öÄ¥Çϱâ
SECTION 05 À̹ÌÁö ¿Ï¼ºÇϱâ
°ü·ÃÀ̹ÌÁö
ÀúÀÚ¼Ò°³
»ý³â¿ùÀÏ | - |
---|
À̵¿ÈÄ´Â (ÁÖ)Bloma games ¼¾ÅÍÀåÀÌÀÚ ¾ÆÆ® µð·ºÅÍÀÌ´Ù.¾Ö´Ï¸ÞÀÌ¼Ç »Ç·Î·Î¿Í ³ë·¡ÇØ¿ä, ¼±¹°°ø·æ µðº¸ Àüü ¿¡ÇǼҵå,bolt&blip, õÀçÇнÀ³îÀÌ »Ç¸®µù ij¸¯ÅÍ Á¦ÀÛ, ų¶óÀÌµå ¿Â¶óÀÎ,³ë¹Ù1492, °¥ ¿Â¶óÀÎ, µ¥ºô¸ÅÀÌŬ¶óÀÌ ¸ð¹ÙÀÏ, Å©·¹ÀÌÁö ÆÄÅ·,¹öºí ½º¸¶ÀÏ, °ñµç ±Û·¯ºê, °ñµç ±Û·¯ºê2 µîÀÇ ÇÁ·ÎÁ§Æ®¿¡ Âü¿©Çß´Ù. ¡ì3D ¸ðµ¨¸µ ¸¶½ºÅÍŬ·¡½º¡íÀÇ ÀúÀÚÀÌ´Ù.
ÀúÀÚÀÇ ´Ù¸¥Ã¥
Àüüº¸±â¼ºê½ºÅϽº 3D ÆäÀÎÅÍ º£ÀÌÁ÷ Ŭ·¡½º
ÁÖ°£·©Å·
´õº¸±â»óÇ°Á¤º¸Á¦°ø°í½Ã
À̺¥Æ® ±âȹÀü
Àü°øµµ¼/´ëÇб³Àç ºÐ¾ß¿¡¼ ¸¹Àº ȸ¿øÀÌ ±¸¸ÅÇÑ Ã¥
ÆǸÅÀÚÁ¤º¸
»óÈ£ |
(ÁÖ)±³º¸¹®°í |
---|---|
´ëÇ¥ÀÚ¸í |
¾Èº´Çö |
»ç¾÷ÀÚµî·Ï¹øÈ£ |
102-81-11670 |
¿¬¶ôó |
1544-1900 |
ÀüÀÚ¿ìÆíÁÖ¼Ò |
callcenter@kyobobook.co.kr |
Åë½ÅÆǸž÷½Å°í¹øÈ£ |
01-0653 |
¿µ¾÷¼ÒÀçÁö |
¼¿ïƯº°½Ã Á¾·Î±¸ Á¾·Î 1(Á¾·Î1°¡,±³º¸ºôµù) |
±³È¯/ȯºÒ
¹ÝÇ°/±³È¯ ¹æ¹ý |
¡®¸¶ÀÌÆäÀÌÁö > Ãë¼Ò/¹ÝÇ°/±³È¯/ȯºÒ¡¯ ¿¡¼ ½Åû ¶Ç´Â 1:1 ¹®ÀÇ °Ô½ÃÆÇ ¹× °í°´¼¾ÅÍ(1577-2555)¿¡¼ ½Åû °¡´É |
---|---|
¹ÝÇ°/±³È¯°¡´É ±â°£ |
º¯½É ¹ÝÇ°ÀÇ °æ¿ì Ãâ°í¿Ï·á ÈÄ 6ÀÏ(¿µ¾÷ÀÏ ±âÁØ) À̳»±îÁö¸¸ °¡´É |
¹ÝÇ°/±³È¯ ºñ¿ë |
º¯½É ȤÀº ±¸¸ÅÂø¿À·Î ÀÎÇÑ ¹ÝÇ°/±³È¯Àº ¹Ý¼Û·á °í°´ ºÎ´ã |
¹ÝÇ°/±³È¯ ºÒ°¡ »çÀ¯ |
·¼ÒºñÀÚÀÇ Ã¥ÀÓ ÀÖ´Â »çÀ¯·Î »óÇ° µîÀÌ ¼Õ½Ç ¶Ç´Â ÈÑ¼ÕµÈ °æ¿ì ·¼ÒºñÀÚÀÇ »ç¿ë, Æ÷Àå °³ºÀ¿¡ ÀÇÇØ »óÇ° µîÀÇ °¡Ä¡°¡ ÇöÀúÈ÷ °¨¼ÒÇÑ °æ¿ì ·º¹Á¦°¡ °¡´ÉÇÑ »óÇ° µîÀÇ Æ÷ÀåÀ» ÈѼÕÇÑ °æ¿ì ·½Ã°£ÀÇ °æ°ú¿¡ ÀÇÇØ ÀçÆǸŰ¡ °ï¶õÇÑ Á¤µµ·Î °¡Ä¡°¡ ÇöÀúÈ÷ °¨¼ÒÇÑ °æ¿ì ·ÀüÀÚ»ó°Å·¡ µî¿¡¼ÀÇ ¼ÒºñÀÚº¸È£¿¡ °üÇÑ ¹ý·üÀÌ Á¤ÇÏ´Â ¼ÒºñÀÚ Ã»¾àöȸ Á¦ÇÑ ³»¿ë¿¡ ÇØ´çµÇ´Â °æ¿ì |
»óÇ° Ç°Àý |
°ø±Þ»ç(ÃâÆÇ»ç) Àç°í »çÁ¤¿¡ ÀÇÇØ Ç°Àý/Áö¿¬µÉ ¼ö ÀÖÀ½ |
¼ÒºñÀÚ ÇÇÇغ¸»ó |
·»óÇ°ÀÇ ºÒ·®¿¡ ÀÇÇÑ ±³È¯, A/S, ȯºÒ, Ç°Áúº¸Áõ ¹× ÇÇÇغ¸»ó µî¿¡ °üÇÑ »çÇ×Àº¼ÒºñÀÚºÐÀïÇØ°á ±âÁØ (°øÁ¤°Å·¡À§¿øȸ °í½Ã)¿¡ ÁØÇÏ¿© ó¸®µÊ ·´ë±Ý ȯºÒ ¹× ȯºÒÁö¿¬¿¡ µû¸¥ ¹è»ó±Ý Áö±Þ Á¶°Ç, ÀýÂ÷ µîÀº ÀüÀÚ»ó°Å·¡ µî¿¡¼ÀǼҺñÀÚ º¸È£¿¡ °üÇÑ ¹ý·ü¿¡ µû¶ó ó¸®ÇÔ |
(ÁÖ)ÀÎÅÍÆÄÅ©Ä¿¸Ó½º´Â ȸ¿ø´ÔµéÀÇ ¾ÈÀü°Å·¡¸¦ À§ÇØ ±¸¸Å±Ý¾×, °áÁ¦¼ö´Ü¿¡ »ó°ü¾øÀÌ (ÁÖ)ÀÎÅÍÆÄÅ©Ä¿¸Ó½º¸¦ ÅëÇÑ ¸ðµç °Å·¡¿¡ ´ëÇÏ¿©
(ÁÖ)KGÀ̴Ͻýº°¡ Á¦°øÇÏ´Â ±¸¸Å¾ÈÀü¼ºñ½º¸¦ Àû¿ëÇÏ°í ÀÖ½À´Ï´Ù.
¹è¼Û¾È³»
±³º¸¹®°í »óÇ°Àº Åùè·Î ¹è¼ÛµÇ¸ç, Ãâ°í¿Ï·á 1~2Àϳ» »óÇ°À» ¹Þ¾Æ º¸½Ç ¼ö ÀÖ½À´Ï´Ù.
Ãâ°í°¡´É ½Ã°£ÀÌ ¼·Î ´Ù¸¥ »óÇ°À» ÇÔ²² ÁÖ¹®ÇÒ °æ¿ì Ãâ°í°¡´É ½Ã°£ÀÌ °¡Àå ±ä »óÇ°À» ±âÁØÀ¸·Î ¹è¼ÛµË´Ï´Ù.
±ººÎ´ë, ±³µµ¼Ò µî ƯÁ¤±â°üÀº ¿ìü±¹ Åù踸 ¹è¼Û°¡´ÉÇÕ´Ï´Ù.
¹è¼Ûºñ´Â ¾÷ü ¹è¼Ûºñ Á¤Ã¥¿¡ µû¸¨´Ï´Ù.