|
|
|
|
|
|
|
¸ñÂ÷ |
|
Fusion 360 ¸ñÂ÷ (ÃÑ °Á ½Ã°£: 12½Ã°£ 03ºÐ)
Fusion 360 µÑ·¯º¸±â
1. ÇÁ·ÎÁ§Æ® ¸¸µé±â
2. ÀÎÅÍÆäÀ̽º »ìÆ캸±â
3. ºäÆ÷Æ® À̵¿°ú ȸÀü, ±×¸®°í È®´ë Ãà¼Ò
4. µð½ºÇ÷¹ÀÌ¿Í ±×¸®µå ¼ÂÆÃ
5. ¹®¼ÀÇ ±âº» ´ÜÀ§ ¼³Á¤Çϱâ
6. ¿ÀºêÁ§Æ® ±¸¼º¿ä¼Ò ¼±ÅÃÇϱâ
7. ÆĶó¸ÞÆ®¸¯ ¸ðµ¨¸µ
񃧯 Sketch
8. ½ºÄÉÄ¡¿¡ ´ëÇÑ ÀÌÇØ
9. Line
10. Rectangle°ú Circle
11. ±âÇϱ¸¼Ó
12. Trim, Extend, Offset
13. Fillet°ú Mirror
14. Arc¿Í Ellipse
15. ½ºÄÉÄ¡ ¿¬½À¿¹Á¦ 1 (Sample1.f3d)
±âº» ¼Ö¸®µå ¸ðµ¨¸µ
16. Primitives
17. Extrude
18. Revolve
19. Fillet
20. Chamfer
21. Shell
22. Mirror
23. Draft
24. Press Pull
25. Sweep
26. Loft
27. Move/Copy (Sample2.f3d)
28. ¸ðµ¨¸µ ¿¬½À¿¹Á¦ 1 (Sample3.f3d, Sample3.jpg)
Áß±Þ Sketch
29. Polygon
30. Spline°ú Canvas
31. Break¿Í Point
32. Slot°ú Conic Curve
33. Text
34. Sketch Scale
35. Circular Pattern°ú Rectangular Pattern
36. ¸ðµ¨¸µ ¿¬½À¿¹Á¦ 1 (Sample4.f3d)
Construction°ú Measurement
37. Construction Plane
38. Construction Axis¿Í Construction Point
39. Measure
40. Section Analysis
41. G0, G1,G2,G3 ¿¬¼Ó¼º ÀÌÇØÇϱâ
42. Zebra Analysis
43. ¸ðµ¨¸µ ¿¬½À¿¹Á¦ 1 (Samlpe6.f3d)
Áß±Þ ¼Ö¸®µå ¸ðµ¨¸µ
44. Combine (Join, Cut, Intersect)
45. Lib°ú Web
46. Emboss
47. Hole
48. Thread
49. Rectangular Pattern, Circuar Pattern, Pattern on Path
50. Scale
51. Offset Face, Replace Face
52. Split Face
53. Split Body
54. Silhouette Face
55. ¸ðµ¨¸µ ¿¬½À¿¹Á¦ 1 (Samlpe9.f3d)
°í±Þ ½ºÄÉÄ¡¿Í °í±Þ ¼Ö¸®µå ¸ðµ¨¸µ
56. Boundary Fill
57. Project
58. Project to Surface
59. Include 3D Geometry
60. Intersect¿Í Intersect Curve
61 Align
62. Physical Material°ú Appearance
63. Face¿¡ À̹ÌÁö ¹èÄ¡Çϱâ
64. ¿ÜºÎÆÄÀÏ ºÒ·¯¿À±â
65. 3D ½ºÄÉÄ¡
66. ¸ðµ¨¸µ ¿¬½À¿¹Á¦ 1 (Samlpe10.f3d)
¼Çǽº ¸ðµ¨¸µ
67. Patch
68 . Ruled
69. Offset
70. Thicken
71. Trim
72. Untrim
73. Extend
74. Stitch¿Í Unstitch
Assembly
75. Assembly, Component, Body
76. Component ÀúÀåÇϱâ
77. Component »ðÀÔ°ú ¸µÅ©
78. Rigid Joint
79. Revolute Joint
80. Cylindrical Joint
81. Slider Joint
82. Joint Origin »ý¼ºÈÄ Á¶ÀÎÆ® Çϱâ
83. Pin-Slot Joint
84. Planar Joint
85. Ball Joint
86. Joint Limit
87. Motion Link
88. Contact Set
Drawing
89. µµ¸é ¸¸µé±â
90. ÇÁ·ÎÁ§¼Ç ¾Þ±Û º¯°æÇϱâ
91. Geometry Ãß°¡Çϱâ
92. Ä¡¼ö ÀÔ·ÂÇϱâ
93. ÅؽºÆ® ÀÔ·ÂÇϱâ
94. Section ºä¿Í Detail ºä |
|
|
|
ÀúÀÚ
|
|
ÀÌÁøÈ£
3D ±×·¡ÇÈ ¹× ijµå ±×¸®°í ¿µ»ó ÆíÁý°ú °ü·ÃµÈ Ã¥À» Àú¼úÇÏ°í ÀÖÀ¸¸ç, ´ëÇÐ ¹× Çпø Ãâ°µî ¿Õ¼ºÇÑ Àú¼ú È°µ¿°ú °ÀÇ È°µ¿À» ÇÏ°í ÀÖ´Ù.
ÁÖ¿ä Àú¼: - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â 3ds Max 2022 - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â Fusion 360 - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â ¶óÀ̳ë 7 SubD ¸ðµ¨¸µ - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â ¶óÀ̳ë 7 ¸ðµ¨¸µ - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â Rhino 3D 5.0°ú Gallardo ¸ðµ¨¸µ 1,2ºÎ - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â Blender 2.8°ú ij¸¯ÅÍ ¸®±ë - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â Blender 2.8 1ºÎ, 2ºÎ - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â 3ds Max 2020 - µ¿¿µ»óÀ¸·Î ¹è¿ì´Â Maya 2019
|
Àü»êÀÀ¿ë¼³°è | ÀÌÁøÈ£ | ¾ç¼°¢
|
|
|
|
|
|
|
Ãâ°í¾È³» |
|
|
Ãâ°í¶õ ÀÎÅÍÆÄÅ© ¹°·ùâ°í¿¡¼ µµ¼°¡ Æ÷ÀåµÇ¾î ³ª°¡´Â ½ÃÁ¡À» ¸»Çϸç, ½ÇÁ¦ °í°´´Ô²²¼ ¼ö·ÉÇϽô ½Ã°£Àº »óÇ°Áغñ¿Ï·áÇØ Ãâ°íÇÑ ³¯Â¥ + Åùè»ç ¹è¼ÛÀÏÀÔ´Ï´Ù. |
|
ÀÎÅÍÆÄÅ© µµ¼´Â ¸ðµç »óÇ°ÀÇ Àç°í°¡ ÃæÁ·ÇÒ ½Ã¿¡ ÀÏ°ý Ãâ°í¸¦ ÇÕ´Ï´Ù. |
|
ÀϺΠÀç°í¿¡ ´ëÇÑ Ãâ°í°¡ ÇÊ¿äÇÒ ½Ã¿¡´Â ´ã´çÀÚ¿¡°Ô Á÷Á¢ ¿¬¶ôÇϽðųª, °í°´¼¾ÅÍ(°í°´¼¾ÅÍ(1577-2555)·Î ¿¬¶ôÁֽñ⠹ٶø´Ï´Ù. |
|
¹è¼Ûºñ ¾È³» |
|
|
ÀÎÅÍÆÄÅ© µµ¼ ´ë·®±¸¸Å´Â ¹è¼Û·á°¡ ¹«·áÀÔ´Ï´Ù. |
|
´Ü, 1°³ÀÇ »óÇ°À» ´Ù¼öÀÇ ¹è¼ÛÁö·Î ÀÏ°ý ¹ß¼Û½Ã¿¡´Â 1°³ÀÇ ¹è¼ÛÁö´ç 2,000¿øÀÇ ¹è¼Ûºñ°¡ ºÎ°úµË´Ï´Ù. |
¾Ë¾ÆµÎ¼¼¿ä! |
|
|
°í°´´Ô²²¼ ÁÖ¹®ÇϽŠµµ¼¶óµµ µµ¸Å»ó ¹× ÃâÆÇ»ç »çÁ¤¿¡ µû¶ó Ç°Àý/ÀýÆÇ µîÀÇ »çÀ¯·Î Ãë¼ÒµÉ ¼ö ÀÖ½À´Ï´Ù. |
|
Åùè»ç ¹è¼ÛÀÏÀÎ ¼¿ï ¹× ¼öµµ±ÇÀº 1~2ÀÏ, Áö¹æÀº 2~3ÀÏ, µµ¼, »ê°£, ±ººÎ´ë´Â 3ÀÏ ÀÌ»óÀÇ ½Ã°£ÀÌ ¼Ò¿äµË´Ï´Ù.
(´Ü, Åä/ÀÏ¿äÀÏ Á¦¿Ü) |
|
|
|
|
ÀÎÅÍÆÄÅ©µµ¼´Â °í°´´ÔÀÇ ´Ü¼ø º¯½É¿¡ ÀÇÇÑ ±³È¯°ú ¹ÝÇ°¿¡ µå´Â ºñ¿ëÀº °í°´´ÔÀÌ ÁöºÒÄÉ µË´Ï´Ù.
´Ü, »óÇ°À̳ª ¼ºñ½º ÀÚüÀÇ ÇÏÀÚ·Î ÀÎÇÑ ±³È¯ ¹× ¹ÝÇ°Àº ¹«·á·Î ¹ÝÇ° µË´Ï´Ù.
±³È¯/¹ÝÇ°/º¸ÁõÁ¶°Ç ¹× Ç°Áúº¸Áõ ±âÁØÀº ¼ÒºñÀڱ⺻¹ý¿¡ µû¸¥ ¼ÒºñÀÚ ºÐÀï ÇØ°á ±âÁØ¿¡ µû¶ó ÇÇÇظ¦ º¸»ó ¹ÞÀ» ¼ö ÀÖ½À´Ï´Ù.
Á¤È®ÇÑ È¯ºÒ ¹æ¹ý ¹× ȯºÒÀÌ Áö¿¬µÉ °æ¿ì 1:1¹®ÀÇ °Ô½ÃÆÇ ¶Ç´Â °í°´¼¾ÅÍ(1577-2555)·Î ¿¬¶ô Áֽñ⠹ٶø´Ï´Ù.
¼ÒºñÀÚ ÇÇÇغ¸»óÀÇ ºÐÀïó¸® µî¿¡ °üÇÑ »çÇ×Àº ¼ÒºñÀÚºÐÀïÇØ°á±âÁØ(°øÁ¤°Å·¡À§¿øȸ °í½Ã)¿¡ µû¶ó ºñÇØ º¸»ó ¹ÞÀ» ¼ö ÀÖ½À´Ï´Ù.
|
±³È¯ ¹× ¹ÝÇ°ÀÌ °¡´ÉÇÑ °æ¿ì |
|
|
»óÇ°À» °ø±Þ ¹ÞÀ¸½Å ³¯·ÎºÎÅÍ 7ÀÏÀ̳» °¡´ÉÇÕ´Ï´Ù. |
|
°ø±Þ¹ÞÀ¸½Å »óÇ°ÀÇ ³»¿ëÀÌ Ç¥½Ã, ±¤°í ³»¿ë°ú ´Ù¸£°Å³ª ´Ù¸£°Ô ÀÌÇàµÈ °æ¿ì¿¡´Â °ø±Þ¹ÞÀº ³¯·ÎºÎÅÍ 3°³¿ùÀ̳», ±×»ç½ÇÀ» ¾Ë°Ô µÈ ³¯ ¶Ç´Â ¾Ë ¼ö ÀÖ¾ú´ø ³¯·ÎºÎÅÍ 30ÀÏÀ̳» °¡´ÉÇÕ´Ï´Ù. |
|
»óÇ°¿¡ ¾Æ¹«·± ÇÏÀÚ°¡ ¾ø´Â °æ¿ì ¼ÒºñÀÚÀÇ °í°´º¯½É¿¡ ÀÇÇÑ ±³È¯Àº »óÇ°ÀÇ Æ÷Àå»óÅ µîÀÌ ÀüÇô ¼Õ»óµÇÁö ¾ÊÀº °æ¿ì¿¡ ÇÑÇÏ¿© °¡´ÉÇÕ´Ï´Ù.
|
|
|
|
±³È¯ ¹× ¹ÝÇ°ÀÌ ºÒ°¡´ÉÇÑ °æ¿ì |
|
|
|
°í°´´ÔÀÇ Ã¥ÀÓ ÀÖ´Â »çÀ¯·Î »óÇ° µîÀÌ ¸ê½Ç ¶Ç´Â ÈÑ¼ÕµÈ °æ¿ì´Â ºÒ°¡´ÉÇÕ´Ï´Ù. (´Ü, »óÇ°ÀÇ ³»¿ëÀ» È®ÀÎÇϱâ À§ÇÏ¿© Æ÷Àå µîÀ» ÈѼÕÇÑ °æ¿ì´Â Á¦¿Ü) |
|
½Ã°£ÀÌ Áö³²¿¡ µû¶ó ÀçÆǸŰ¡ °ï¶õÇÒ Á¤µµ·Î ¹°Ç°ÀÇ °¡Ä¡°¡ ¶³¾îÁø °æ¿ì´Â ºÒ°¡´ÉÇÕ´Ï´Ù. |
|
Æ÷Àå °³ºÀµÇ¾î »óÇ° °¡Ä¡°¡ ÈÑ¼ÕµÈ °æ¿ì´Â ºÒ°¡´ÉÇÕ´Ï´Ù. |
|
|
´Ù¹è¼ÛÁöÀÇ °æ¿ì ¹ÝÇ° ȯºÒ |
|
|
|
´Ù¹è¼ÛÁöÀÇ °æ¿ì ´Ù¸¥ Áö¿ªÀÇ ¹ÝÇ°À» µ¿½Ã¿¡ ÁøÇàÇÒ ¼ö ¾ø½À´Ï´Ù. |
|
1°³ Áö¿ªÀÇ ¹ÝÇ°ÀÌ ¿Ï·áµÈ ÈÄ ´Ù¸¥ Áö¿ª ¹ÝÇ°À» ÁøÇàÇÒ ¼ö ÀÖÀ¸¹Ç·Î, ÀÌÁ¡ ¾çÇØÇØ Áֽñ⠹ٶø´Ï´Ù. |
|
|
|
|
|
|