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Code : The Hidden Language of Computer Hardware and Software

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Preface to the Second Edition

The first edition of this book was published in September 1999. With much delight I realized that I had finally written a book that would never need revising! This was in stark contrast to my first book, which was about programming applications for Microsoft Windows. That one had already gone through five editions in just ten years. My second book on the OS/2 Presentation Manager (the what?) became obsolete much more quickly. But Code, I was certain, would last forever.

My original idea with Code was to start with very simple concepts but slowly build to a very deep understanding of the workings of digital computers. Through this steady progression up the hill of knowledge, I would employ a minimum of metaphors, analogies, and silly illustrations, and instead use the language and symbols of the actual engineers who design and build computers. I also had a very clever trick up my sleeve: I would use ancient technologies to demonstrate universal principles under the assumption that these ancient technologies were already quite old and would never get older. It was as if I were writing a book about the internal combustion engine but based on the Ford Model T.

I still think that my approach was sound, but I was wrong in some of the details. As the years went by, the book started to show its age. Some of the cultural references became stale. Phones and fingers supplemented keyboards and mice. The internet certainly existed in 1999, but it was nothing like what it eventually became. Unicode¡ªthe text encoding that allows a uniform representation of all the world¡¯s languages as well as emojis¡ªgot less than a page in the first edition. And JavaScript, the programming language that has become pervasive on the web, wasn¡¯t mentioned at all.

Those problems would probably have been easy to fix, but there existed another aspect of the first edition that continued to bother me. I wanted to show the workings of an actual CPU¡ªthe central processing unit that forms the brain, heart, and soul of a computer¡ªbut the first edition didn¡¯t quite make it. I felt that I had gotten close to this crucial breakthrough but then I had given up. Readers didn¡¯t seem to complain, but to me it was a glaring flaw.

That deficiency has been corrected in this second edition. That¡¯s why it¡¯s some 70 pages longer. Yes, it¡¯s a longer journey, but if you come along with me through the pages of this second edition, we shall dive much deeper into the internals of the CPU. Whether this will be a more pleasurable experience for you or not, I do not know. If you feel like you¡¯re going to drown, please come up for air. But if you make it through Chapter 24, you should feel quite proud, and you¡¯ll be pleased to know that the remainder of the book is a breeze.

Charles Petzold

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Preface to the Second Edition

Chapter One: Best Friends

Chapter Two: Codes and Combinations

Chapter Three: Braille and Binary Codes

Chapter Four: Anatomy of a Flashlight

Chapter Five: Communicating Around Corners

Chapter Six: Logic with Switches

Chapter Seven: Telegraphs and Relays

Chapter Eight: Relays and Gates

Chapter Nine: Our Ten Digits

Chapter Ten: Alternative 10s

Chapter Eleven: Bit by Bit by Bit

Chapter Twelve: Bytes and Hexadecimal

Chapter Thirteen: From ASCII to Unicode

Chapter Fourteen: Adding with Logic Gates

Chapter Fifteen: Is This for Real?

Chapter Sixteen: But What About Subtraction?

Chapter Seventeen: Feedback and Flip-Flops

Chapter Eighteen: Let's Build a Clock!

Chapter Nineteen: An Assemblage of Memory

Chapter Twenty: Automating Arithmetic

Chapter Twenty-One: The Arithmetic Logic Unit

Chapter Twenty-Two: Registers and Busses

Chapter Twenty-Three: CPU Control Signals

Chapter Twenty-Four: Loops, Jumps, and Calls

Chapter Twenty-Five: Peripherals

Chapter Twenty-Six: The Operating System

Chapter Twenty-Seven: Coding

Chapter Twenty-Eight: The World Brain

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The classic guide to how computers work, updated with new chapters and interactive graphics

"For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think."

- Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes

Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating?

For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use.

This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Along with new chapters, Petzold created a new website, CodeHiddenLanguage.com, that uses animated interactive graphics to make computers even easier to comprehend.

From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

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