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MAXWELL RENDER ÀÔ¹®¼. ÀÌ Ã¥Àº 3ds max¿¡¼ »ç¿ëÇÏ´Â ¸Æ½ºÀ£ ·»´õ(Maxwell Render)»ç¿ë¹ý¿¡ °üÇÑ ³»¿ëÀ¸·Î ±¸¼ºµÇ¾ú´Ù. ¸Æ½ºÀ£ ·»´õÀÇ Æ¯Â¡°ú ÁÖ¿ä ±â´É°ú ¸Å´º¾óÀ» ¿¹Á¦¸¦ ÅëÇØ ½±°Ô ÀÌÇØÇÒ ¼ö ÀÖµµ·Ï Çß°í, ¸Æ½ºÀ£ ·»ÅÍ¿¡¼ ¾Ë¾ÆµÎ¾î¾ß ÇÒ ¿©·¯ ÆÁµéµµ ´ã¾Ò´Ù. ºÎ·ÏCD¿¡´Â º»¹®¿¡¼ ¼³¸íÇÑ ¿¹Á¦ ÆÄÀÏÀÌ ¼ö·ÏµÇ¾ú´Ù.
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Chapter 01 Maxwell Render?
Lesson 01 Maxwell RenderÀÇ Æ¯Â¡
Lesson 02 Maxwell RenderÀÇ ÁÖ¿ä ±â´É
-Section 01 ÀÎÅÍÆäÀ̽ºÀÇ Æ¯Â¡
-Section 02 ½ºÇǵå¿Í ¾ÈÁ¤¼ºÀ» Áö¿ø
-Section 03 Normal MapÀ» Áö¿ø
-Section 04 InstanceÀÇ Support
-Section 05 °íÇØ»óµµ ·£´õ¸µ
Lesson 03 Maxwell RenderÀÇ »ó¼¼±â´É
-Section 01 Render
-Section 02 Light¿Í Materials Ư¼ºÀ» À§ÇÑ Spectrum °è»ê
-Section 03 ¿Ïº®ÇÑ ±Û·Î¹ú ÀÏ·ç¹Ì³×À̼Ç(Global Illumination)
-Section 04 »ç½ÇÀû ´À³¦¿¡ ±Ù°ÅÇÑ Shader
-Section 05 ¾ó·èÀÌ ¾ø´Â ·»´õ¸µ
-Section 06 »ç½ÇÀûÀÎ 3D Motion Blur
-Section 07 »ç½ÇÀûÀÌ°í º¹ÀâÇÑ Caustic Simulation
-Section 08 ½ÇÁ¦ Ä«¸Þ¶ó¿Í °°Àº MaxwellÀÇ Camera
-Section 09 ¹°Ã¼¸¦ ±¤¿øÀ¸·Î »ç¿ëÇÏ´Â Light Emitter
-Section 10 Physical Sky
Lesson 04 Maxwell Render ¼³Ä¡ ¹× 3ds max ¿¡¼ÀÇ Maxwell
Chapter 02 Manual
Lesson 01 Maxwell Render Shader
-Section 01 Maxwell Dielectric Shader
-Section 02 Maxwell Diffuse Shader
-Section 03 Maxwell Emitter Shader
-Section 04 Maxwell Plastic Shader
-Section 05 Maxwell Metal Shader
-Section 06 Maxwell MTM
Lesson 02 Maxwell Material Editor
-Section 01 Browser
-Section 02 File ¸Þ´º
-Section 03 Basics
-Section 04 Wizards
-Section 05 Bending modes/ Enable dispersion/ Set active testure for viewport/ Refresh preview
-Section 06 ÀçÁú ÀÔ·Â ºÎºÐ
-Section 07 Meterial Preview
-Section 08 Material Layers
-Section 09 Material info
-Section 10 BSDF
-Section 11 Material Properties
-Section 12 Surface properties
Lesson 03 Maxwell Render Camera
-Section 01 Camera Option
-Section 02 Camera Depth of field
-Section 03 3ds Max¿¡¼ Dof Ç¥ÇöÇϱâ
Lesson 04 Maxwell Render Option
-Section 01 Render Control
-Section 02 Environment
-Section 03 MXI/HDR Channels
-Section 04 System
-Section 05 Calculate Layers
-Section 06 Caustic Layer
-Section 07 Tone Mapping
Chapter 03 Material È°¿ëÀ» À§ÇÑ ¿¹Á¦µé - Obj Emitter(¹°Ã¼¸¦ ÀÌ¿ëÇÑ Á¶¸íÈ¿°ú)
Lesson 01 ¹°Ã¼¸¦ Light·Î »ç¿ëÇϱâ
Lesson 02 Obj light¿Í À¯¸®ÀçÁú 1
Lesson 03 Obj light¿Í À¯¸®ÀçÁú 2
Lesson 04 IES ÆÄÀÏ°ú °°Àº Á¶¸í È¿°ú ¸¸µé±â
Lesson 05 À¯¸® ¸ð¾ç¿¡ µû¸¥ IES Á¶¸í Ç¥Çö
Chapter 04 Material È°¿ëÀ» À§ÇÑ ¿¹Á¦µé - Á¦Ç° Ç¥ÇöÀ» À§ÇÑ Object light Àå¸é ¿¬Ãâ
Lesson 01 Sofa Ç¥ÇöÀ» À§ÇÑ Àå¸é ¿¬Ãâ
Lesson 02 Á¶°¢»ó°ú °°Àº Á¦Ç° Ç¥ÇöÀ» À§ÇÑ Àå¸é ¿¬Ãâ
Lesson 03 ±Ý¼Ó Á¦Ç° ¿¬ÃâÀ» À§ÇÑ Object light
Chapter 05 Material È°¿ëÀ» À§ÇÑ ¿¹Á¦µé - Flash Light È¿°ú¸¦ À§ÇÑ Object light Àå¸é
Lesson 01 Flash Light ±âº» ¼¼ÆÃÇϱâ
Lesson 02 Flash Light¿Í Sunlight, Object Light ÇÔ²² »ç¿ëÇϱâ
Chapter 06 Material È°¿ëÀ» À§ÇÑ ¿¹Á¦µé - À¯¸®/¹° Ç¥Çö
Lesson 01 ¹° ´À³¦ Ç¥ÇöÇϱâ
Lesson 02 ÀÎÅ׸®¾î Àå¸é¼ÓÀÇ ¹° Ç¥Çö
Lesson 03 Layer¸¦ ÀÌ¿ëÇÑ À¯¸® Ç¥Çö
Chapter 07 ºÎ·Ï
Lesson 01 Maxwell Render¿¡¼ ¾Ë¾ÆµÎ¾î¾ß ÇÒ ¿©·¯ °¡Áö ÆÁµé
-Section 01 Object light Àå¸é¿¡¼ ¼û±â±â
-Section 02 velvet ´À³¦ Ç¥ÇöÇϱâ
-Section 03 Layer¸¦ ÀÌ¿ëÇÑ Texture ´À³¦ Ç¥ÇöÇϱâ (»ç½ÇÀûÀÎ ÀçÁú Ç¥ÇöÀÇ ±âº»)
-Section 04 Clipping map Ç¥ÇöÇϱâ (Opacity mapÀÇ Ç¥Çö)
Lesson 02 ²À ¾Ë¾ÆµÎ¾î¾ß ÇÒ mxcl »ç¿ëÇϱâ
Lesson 03 ²À ¾Ë¾ÆµÎ¾î¾ß ÇÒ Maxwell Render °ü·Ã »çÀÌÆ®
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