¿Ü±¹µµ¼
ÄÄÇ»ÅÍ
Games & Entertainment
2013³â 9¿ù 9ÀÏ ÀÌÈÄ ´©Àû¼öÄ¡ÀÔ´Ï´Ù.
Á¤°¡ |
41,190¿ø |
---|
32,610¿ø (21%ÇÒÀÎ)
1,640P (5%Àû¸³)
ÇÒÀÎÇýÅÃ | |
---|---|
Àû¸³ÇýÅà |
|
|
|
Ãß°¡ÇýÅÃ |
|
¡Ø Äڷγª19·Î ÀÎÇÑ Ç×°øÆí °¨¼Ò·Î ÇØ¿ÜÁÖ¹®¿ø¼ÀÇ ¹è¼ÛÀÌ Æò¼Òº¸´Ù ÃÖ´ë ÀÏÁÖÀÏ Á¤µµ Áö¿¬µÉ ¼ö ÀÖÀ¸´Ï ÁÖ¹®¿¡ Âü°í ºÎʵ右´Ï ´õº¸±â
ÀÌ»óǰÀÇ ºÐ·ù
ƯÀÌ»çÇ×
ÇØ¿ÜÁÖ¹®¿ø¼/Àϼ´Â °í°´ÀÇ ¿äû¿¡ ÀÇÇØ ÁÖ¹®ÇÏ´Â '°³ÀοÀ´õ' »óǰÀ¸·Î, ´Ü¼ø º¯½É/Âø¿À·Î ÀÎÇÑ Ãë¼Ò, ¹Ýǰ, ±³È¯ÀÌ ºÒ°¡ÇÕ´Ï´Ù.
´Ü, ǰÀý/ÀýÆÇÀÎ °æ¿ì¿Í °áÁ¦¿Ï·á ´çÀÏ 24½Ã±îÁö´Â ¸¶ÀÌÆäÀÌÁö > Ãë¼Ò/¹Ýǰ/±³È¯/ȯºÒ ¿¡¼ Ãë¼Ò½ÅûÀÌ °¡´ÉÇÕ´Ï´Ù.
ºÎµæÀÌÇÑ »çÁ¤À¸·Î ÀÎÅÍÆÄÅ© Á÷¸ÅÀÔ ÇØ¿ÜÁÖ¹®¾ç¼/Àϼ¸¦ °í°´º¯½É »çÀ¯·Î ¹Ýǰ ½ÅûÀ» ÇÒ °æ¿ì '¼öÀÔÁ¦¹Ýºñ¿ë'À» ȯºÒ±Ý¾×¿¡¼ Â÷°¨Çϰí ȯºÒÇÕ´Ï´Ù.
¶ÇÇÑ, ÇØ¿Ü °Å·¡Ã³ »çÁ¤¿¡ ÀÇÇÏ¿© ÁÖ¹®»óǰÀÌ Ç°ÀýÀ̳ª ÀÔ°í Áö¿¬µÉ ¼öµµ ÀÖ´Ù´Â Á¡µµ ¾Ë·Á µå¸³´Ï´Ù.
¡Ø ¼öÀÔÁ¦¹Ýºñ¿ëÀ̶õ ÆÇ¸Å°¡ÀÇ 20% (¹Ýǰ/Ãë¼Ò ¼ö¼ö·á´Â, ¼öÀÔÁ¦¹Ýºñ¿ë(¼ö¼Ûºñ¿ë, °ü¼¼»çºñ, º¸¼¼Ã¢°í·á, ³»·ú¿î¼Ûºñ, Åë°üºñ µî)°ú Àç°í¸®½ºÅ©(¹ÌÆÇ¸Å ¸®½ºÅ©, ȯÂ÷¼Õ)¿¡ µû¸¥ ºñ¿ëÀ» Æ÷ÇÔÇϸç, ÆÇ¸Å°¡¿¡ »ó°ü¾øÀÌ Àϰý 20%°¡ Àû¿ëµË´Ï´Ù.)
Ã¥¼Ò°³
The life and career of the legendary developer celebrated as the ¡°godfather of computer gaming,¡± and creator of Civilization.
Over his four-decade career, Sid Meier has produced some of the world¡¯s most popular video games, including Sid Meier¡¯s Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier¡¯s Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry. Writing with warmth and ironic humor, Meier describes the genesis of his influential studio, MicroProse, founded in 1982 after a trip to a Las Vegas arcade, and recounts the development of landmark games, from vintage classics like Pirates! and Railroad Tycoon, to Civilization and beyond.
Articulating his philosophy that a video game should be ¡°a series of interesting decisions,¡± Meier also shares his perspective on the history of the industry, the psychology of gamers, and fascinating insights into the creative process, including his rules of good game design.
21 illustrations
ÀúÀÚ¼Ò°³
»ý³â¿ùÀÏ | - |
---|---|
Ãâ»ýÁö | - |
Ãâ°£µµ¼ | 0Á¾ |
ÆÇ¸Å¼ö | 0±Ç |
ÇØ´çÀÛ°¡¿¡ ´ëÇÑ ¼Ò°³°¡ ¾ø½À´Ï´Ù.
ÁÖ°£·©Å·
´õº¸±â»óǰÁ¤º¸Á¦°ø°í½Ã
À̺¥Æ® ±âȹÀü
ÄÄÇ»ÅÍ ºÐ¾ß¿¡¼ ¸¹Àº ȸ¿øÀÌ ±¸¸ÅÇÑ Ã¥
¸®ºä
±¸¸Å ÈÄ ¸®ºä ÀÛ¼º ½Ã, ºÏÇǴϾð Áö¼ö ÃÖ´ë 600Á¡
±â´ëÆò
±â´ëÆò
±³È¯/ȯºÒ
±³È¯/ȯºÒ ¹æ¹ý |
¡®¸¶ÀÌÆäÀÌÁö > Ãë¼Ò/¹Ýǰ/±³È¯/ȯºÒ¡¯ ¿¡¼ ½ÅûÇÔ, 1:1 ¹®ÀÇ °Ô½ÃÆÇ ¶Ç´Â °í°´¼¾ÅÍ(1577-2555) ÀÌ¿ë °¡´É |
---|---|
±³È¯/ȯºÒ °¡´É ±â°£ |
°í°´º¯½ÉÀº Ãâ°í¿Ï·á ´ÙÀ½³¯ºÎÅÍ 14ÀÏ ±îÁö¸¸ ±³È¯/ȯºÒÀÌ °¡´ÉÇÔ |
±³È¯/ȯºÒ ºñ¿ë |
°í°´º¯½É ¶Ç´Â ±¸¸ÅÂø¿ÀÀÇ °æ¿ì¿¡¸¸ 2,500¿ø Åùèºñ¸¦ °í°´´ÔÀÌ ºÎ´ãÇÔ |
±³È¯/ȯºÒ ºÒ°¡»çÀ¯ |
¹ÝǰÁ¢¼ö ¾øÀÌ ¹Ý¼ÛÇϰųª, ¿ìÆíÀ¸·Î º¸³¾ °æ¿ì »óǰ È®ÀÎÀÌ ¾î·Á¿ö ȯºÒÀÌ ºÒ°¡ÇÒ ¼ö ÀÖÀ½ |
¼ÒºñÀÚ ÇÇÇØº¸»ó |
¼ÒºñÀÚ ÇÇÇØº¸»óÀÇ ºÐÀïó¸® µî¿¡ °üÇÑ »çÇ×Àº ¼ÒºñÀÚºÐÀïÇØ°á±âÁØ(°øÁ¤°Å·¡À§¿øÈ¸ °í½Ã)¿¡ µû¶ó ºñÇØ º¸»ó ¹ÞÀ» ¼ö ÀÖÀ½ |
±âŸ |
µµ¸Å»ó ¹× Á¦ÀÛ»ç »çÁ¤¿¡ µû¶ó ǰÀý/ÀýÆÇ µîÀÇ »çÀ¯·Î ÁÖ¹®ÀÌ Ãë¼ÒµÉ ¼ö ÀÖÀ½(ÀÌ °æ¿ì ÀÎÅÍÆÄÅ©µµ¼¿¡¼ °í°´´Ô²² º°µµ·Î ¿¬¶ôÇÏ¿© °íÁöÇÔ) |
¹è¼Û¾È³»
ÀÎÅÍÆÄÅ© µµ¼ »óǰÀº Åùè·Î ¹è¼ÛµÇ¸ç, Ãâ°í¿Ï·á 1~2Àϳ» »óǰÀ» ¹Þ¾Æ º¸½Ç ¼ö ÀÖ½À´Ï´Ù
Ãâ°í°¡´É ½Ã°£ÀÌ ¼·Î ´Ù¸¥ »óǰÀ» ÇÔ²² ÁÖ¹®ÇÒ °æ¿ì Ãâ°í°¡´É ½Ã°£ÀÌ °¡Àå ±ä »óǰÀ» ±âÁØÀ¸·Î ¹è¼ÛµË´Ï´Ù.
±ººÎ´ë, ±³µµ¼Ò µî ƯÁ¤±â°üÀº ¿ìü±¹ Åù踸 ¹è¼Û°¡´ÉÇÏ¿©, ÀÎÅÍÆÄÅ© ¿Ü Ÿ¾÷ü ¹è¼Û»óǰÀÎ °æ¿ì ¹ß¼ÛµÇÁö ¾ÊÀ» ¼ö ÀÖ½À´Ï´Ù.
¹è¼Ûºñ
µµ¼(Áß°íµµ¼ Æ÷ÇÔ) ±¸¸Å |
2,000¿ø (1¸¸¿øÀÌ»ó ±¸¸Å ½Ã ¹«·á¹è¼Û) |
---|---|
À½¹Ý/DVD/ÀâÁö/¸¸È ±¸¸Å |
2,000¿ø (2¸¸¿øÀÌ»ó ±¸¸Å ½Ã ¹«·á¹è¼Û) |
µµ¼¿Í À½¹Ý/DVD/ÀâÁö/¸¸È/ |
2,000¿ø (1¸¸¿øÀÌ»ó ±¸¸Å ½Ã ¹«·á¹è¼Û) |
¾÷üÁ÷Á¢¹è¼Û»óǰ ±¸¸Å |
¾÷üº° »óÀÌÇÑ ¹è¼Ûºñ Àû¿ë |